Indie MMO Dofus began Dofus Kamas when some web developers got together to create a Dofus match. With its charming graphical design and free to perform place (a small percentage of the full Dofus match ), Dofus has gained favor with all Dofus critics and players, propelling the company from a small... moreIndie MMO Dofus began Dofus Kamas when some web developers got together to create a Dofus match. With its charming graphical design and free to perform place (a small percentage of the full Dofus match ), Dofus has gained favor with all Dofus critics and players, propelling the company from a small indie to a bigger Dofus player. The original Dofus game was done entirely in Flash, well before it became a favorite platform for Dofus games.
Most people wouldn?t attempt anything. We wanted it to be a battling Dofus game, PvP only. We were motivated by Final Fantasy Tactics, and wanted to build a similar online Dofus game in which Dofus players would be facing actual Dofus players, with a enormous ranking ladder.
It was a very simple job, which we were operating on at night and throughout the weekend. We wanted to have fun, and were not really worried about aspects. After a while we thought such as moving around a town instead of just chatting in a room. We thought about adding pets at town, so that they could be fought on summoning AI working. We realized we actually were making an MMO, we just lacked the careers and an adventure system. Since a neighborhood had gathered around Dofus and these guys were supportive, we thought of making Dofus to a true MMO.
If we'd thought of making an MMO in the first area to be honest, I believe it would have dropped. It is probably because we had a slow development and kept adding new objectives we triumphed. Later on we started developing Dofus-Arena which is PvP. It's now a lot more sophisticated compared to the first variant of Dofus but has kept the initial idea of a PVP based tactical Dofus game.Did anyone on the group have prior experience running servers and such, or did this have to be learned on the go? We had been a internet service, nobody needed experience in Dofus games advancement. We had great developers and talented graphic artists, but no one had Dofus game manufacturing experience, not to Cheap Dofus Kamas mention MMO development expertise! less
Indie MMO Dofus began Dofus Kamas when some web developers got together to create a Dofus match. With its charming graphical design and free to perform place (a small percentage of the full Dofus match ), Dofus has gained favor with all Dofus critics and players, propelling the company from a small... moreIndie MMO Dofus began Dofus Kamas when some web developers got together to create a Dofus match. With its charming graphical design and free to perform place (a small percentage of the full Dofus match ), Dofus has gained favor with all Dofus critics and players, propelling the company from a small indie to a bigger Dofus player. The original Dofus game was done entirely in Flash, well before it became a favorite platform for Dofus games.
Most people wouldn?t attempt anything. We wanted it to be a battling Dofus game, PvP only. We were motivated by Final Fantasy Tactics, and wanted to build a similar online Dofus game in which Dofus players would be facing actual Dofus players, with a enormous ranking ladder.
It was a very simple job, which we were operating on at night and throughout the weekend. We wanted to have fun, and were not really worried about aspects. After a while we thought such as moving around a town instead of just chatting in a room. We thought about adding pets at town, so that they could be fought on summoning AI working. We realized we actually were making an MMO, we just lacked the careers and an adventure system. Since a neighborhood had gathered around Dofus and these guys were supportive, we thought of making Dofus to a true MMO.
If we'd thought of making an MMO in the first area to be honest, I believe it would have dropped. It is probably because we had a slow development and kept adding new objectives we triumphed. Later on we started developing Dofus-Arena which is PvP. It's now a lot more sophisticated compared to the first variant of Dofus but has kept the initial idea of a PVP based tactical Dofus game.Did anyone on the group have prior experience running servers and such, or did this have to be learned on the go? We had been a internet service, nobody needed experience in Dofus games advancement. We had great developers and talented graphic artists, but no one had Dofus game manufacturing experience, not to Cheap Dofus Kamas mention MMO development expertise! less